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Empire of sin change alcohol production
Empire of sin change alcohol production






empire of sin change alcohol production
  1. Empire of sin change alcohol production update#
  2. Empire of sin change alcohol production Patch#
  3. Empire of sin change alcohol production upgrade#
  4. Empire of sin change alcohol production series#

  • Increased the sitdown timeout from 5 minutes to 15 minutes.
  • Empire of sin change alcohol production upgrade#

  • Jacques Attacks mission fix for not completing if you upgrade all rackets at once.
  • Friend In Need mission fix for not completing after killing lodge members.
  • Fixed Safehouse Discovered Softlock in Tutorial.
  • Added new advertisements, see if you can spot them all!.
  • Made sure that the tutorial safehouse doesn't spawn exterior guards while the tutorial is active.
  • The name of the neighborhood is now added to the surrender dialog options.
  • We found them and the are now back where they belong
  • Multiple tooltips were missing in the Empire Overview, Finances and Alcohol info screen.
  • Increased the tiers for racket guards for all major factions.
  • When skipping to Ronnie’s phone call in the tutorial, we didn't have a valid reference to the brewery.
  • Capone softlock when talking to Guard fixed.
  • DMJ issue for Thompson not on map in Blues fixed.
  • Saltis issue with rackets being locked fixed.
  • Save upgrader to fix older saves not loading from alcohol issue.
  • Fixed alcohol resource being released twice.
  • Changed Threaten Option in sitdown pop up.
  • Increased the difficulty of the difficulty levels.
  • Missing translations in the Settings window from the Title screen have been replaced.
  • Cleared the truce/end war sitdowns when war is removed.
  • The awkward silences in sitdowns have now been filled with conversation.
  • An issue with Safehouse discovery resetting on load has now been laid to rest.
  • empire of sin change alcohol production

    Updated the hiring costs for the starting gangsters.The issue when switching to Asian languages and switching back would cause text to disappear in the tutorial is now resolved.The Crew screen and Black Market now have no whitespace issues when viewed in 4:3.The missing synergy icon has been found and returned to its rightful slot.Empire screen filter lists scroll resets on repopulating.If they receive 28 or more, the icons will start to go off screen Fixed issue where if a character has more than 9 Status Effects on them, the UI will start to overlap.Fixed a softlock when assigning Lieutenants.Better notifications for players when hotels are disbanded.Better telegraphing and delay for Hotels Disbanding.Added more building variety throughout the neighbourhoods.Fixed an issue where if a player added a space or lowercase letters when editing a building name, the building name would not be displayed correctly.Add a wait to the flee action so players can see the characters leave the area.

    empire of sin change alcohol production

    Fix boss ability items inheriting incorrect modifiers through weapon stats.Gangster Talents now need to be unlocked.Fixed an issue where the player cannot scroll the claim list without using virtual cursor mode when using a controller.Added more building and colour variety in the neighbourhoods.Fixed an issue where actors could be sent to the void if two buildings changed their racket type at the same time.

    empire of sin change alcohol production

  • Fixed severe issues when a game is loaded where "master hotelier" is in effect.
  • Fixed instances of disappearing actors when upgrading ambience.
  • Prevented alcohol resource errors when ransacking that could lead to inventory corruption.
  • Prevented Personality Traits from reapplying every time you save/load.
  • Added separate notoriety gains for raze, ransack, and smash up.
  • Adjusted racket income filter list to take the prosperity modifier into account.
  • AI ignores temporary alliances when deciding to break an alliance.
  • Console players now have the option to reduce the size of the screen, to compensate for overscan on some TVs cutting off the edge of the UI.
  • Empire of sin change alcohol production series#

  • The game now runs at 60fps on Xbox Series S.
  • The in-game time can now be paused on consoles.
  • You can no longer attack an Enemy Faction you’re not at War with.
  • Empire of sin change alcohol production update#

    A new system will be implemented in the next update (1.04) Added a Mini-resolve option to avoid nuisance combat demands.Combat AI has been improved and provides more challenge.

    Empire of sin change alcohol production Patch#

    The patch for Nintendo Switch needs to brew for a while longer, but will arrive later this month. The best juice joints to spill feedback in:Īfter this patch, your version number should be 1.2. As always, please keep that feedback coming! We are grateful to all of you for your continued support of Empire of Sin, and for sending us bug reports, suggestions and feedback as we go. Hey there, console mobsters! We have a delivery for ya: a big load of patch notes of the highest quality, straight from the brewery! This sure ain’t no swill, boss.








    Empire of sin change alcohol production